This adventure covers all the basics including simple combat, fighting lots of monsters at once (fast), basic magic and multi part actions, and fighting monsters. The dungeon is scalable so you can make it last only a few hours as a taster, or 16+ hours as a small campaign. This Adventure is designed to be comfortable for both new players, and new DMs. Would still advise reading the rules beforehand, but don’t worry about being confident with them because this adventure will hold your hand all the way through the wacky dungeon.