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The Core Rules package contains everything you need to learn how to play, and create your own amazing adventures. If that isn’t enough, it also includes a classic fantasy dungeon crawl to help get new players going, and two one page adventure settings to let you try out different flavours of adventure. Each comes with free maps and STL miniature files to print!
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This dungeon crawl is the perfect first adventure to cut your teeth on… well your characters have no teeth so that is a bad metaphor. It’s a good starting adventure for new players and people who have been playing other systems., taking you through building a simple but lovable character, and then lets your DM take you through a magical dungeon with many puzzles, confrontations, riddles, traps, and monsters… or maybe just some of those things because it’s super customizable. It can be a 1 shot lasting only a single session, or an epic dungeon romp that you split over multiple sessions. Good luck!
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When an explosion wakes up the off duty crew of a science vessel, it’s up to the team to figure out what happened, get things working, keep things working, and get the ship out of its decaying orbit!
This adventure doesn’t have much combat (if any), and focuses on solving a mystery while constantly dealing with things going wrong on the ship. Can be played as a fully immersive role play experience or more like a board game for those just starting out.
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“You are all ‘Joe’ clones sent to rescue a VIP from his cargo ship that has been infested with killer robots. The Ship is lost, you can’t rescue everyone, and the VIP wants his cargo.”
This is a simple sci-fi adventure that introduces players to a small fragment of the Parallax universe. There is more going on with the mission than a straight shootout of course, and if the players and DM want to, their characters can get involved with moral choices, off the wall technological solutions, and interpersonal drama amongst the player characters and the ship’s crew… If you can stay alive that is.
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And don’t forget the three free scenarios that come with the core rules!
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Here’s the Latest Blog!
San Diego Comic Con 2024
So, I was invited to demo SARIL at San Diego Comic Con 2024. Long story short, the guy who runs the tabletop RPG area saw my game, thought it was cool, and asked if I wanted to show it off there. Given I’m in the UK, and don’t like events with lots of people I said “hmmmmmmmm”, but then friends and family convinced me.
Was it all worth it? From a business point of view I have no idea and may never know, but it was a lot of fun, I met some great people, and a good number of new people are now playing SARIL.
As you can see from this image, SDCC is pretty huge. Although, even if it was a single room I probably wouldn’t have got round it all because I was far too busy running my table. I just grabbed a few pictures early one morning before we opened. That’s just the main floor. there were other rooms, an upstairs, and many areas that I only know exist because of the map.
Since this is the SARIL website, I should probably talk about what I was doing. In simplest terms, I was showing off the magic of how SARIL works, and also running some super short adventures. I created four short adventures specifically for SDCC. Firstly to show that SARIL can run whatever type of adventure you like, and secondly, because I wanted to be able to run them in an hour or less. That didn’t always happen because it’s roleplaying and sometimes players get carried away, but it mostly worked.
There was a wild west mystery, a zombie apocalypse escape, and eldritch horror survival, and a sci-fi combat mission. I had also prepped for a Newtonian physics space escape, and a create your own spells fantasy puzzler, but I never needed to pull those out. I might talk about these adventures later once I’ve written them up for public release, but you know what I’m like.
If you were there, or you just looked around the site, you may have also noticed there are a number of minis that aren’t available to purchase. Japanese schoolgirls, angry space monkeys, werewolves, and more western gunslingers. The reason for this is that I haven’t released the e-books associated with them. Minis come with adventures. If you need one specifically for one of your own adventures, message me and I can give you the stl file. Actually feel free to just contact me about anything really, get in touch via Facebook, and Twitter
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SARIL is theme agnostic. One set of rules. Infinite possibilities for adventure!
SARIL is all about creating exciting adventures and the tools to create your own adventures!
And assets and tokens for online play. That includes a cool Roll20 Character Sheet!
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SARIL has infinite potential but we still need your help. Sign up and help the project today!
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